msaa Questions
2
Solved
I am writing Vulkan API based renderer. Currently I am trying to add MSAA for color attachment.
I was pretty sure I could use VK_SAMPLE_COUNT_16_BIT ,but limits.framebufferColorSampleCounts returns...
1
Solved
I am using GLSL with a vertex shader and a fragment shader.
The vertex shader outputs a highp float in the range of [0,1]
When it arrives in the fragment shader, I see values (at triangle edges) th...
Dolan asked 15/9, 2020 at 0:32
2
Solved
While working on automating an Infragistics UltraTree control in a C# Winforms application I found that the UltraTree implemented the AccessibleObject model (MSAA). I was able to successfully grab ...
Morrell asked 10/9, 2015 at 14:7
1
Solved
I have two 2D textures. The first, an MSAA texture, uses a target of GL_TEXTURE_2D_MULTISAMPLE. The second, non MSAA texture, uses a target of GL_TEXTURE_2D.
According to OpenGL's spec on ARB_text...
Whang asked 8/6, 2015 at 23:42
2
Solved
I am trying to retrieve accessible information from a standard VCL TEdit control. The get_accName() and Get_accDescription() methods return empty strings, but get_accValue() returns the text value ...
Jylland asked 1/5, 2013 at 15:16
2
My render to texture iPhone code only works if I disable MSAA, otherwise all I get is a black texture. What could be the cause of the problem?
Here is my code:
glViewport(0,0, target->_Width, ...
1
Solved
I've enabled 4x MSAA on my iPad OpenGL ES 2.0 app using the example on Apple's website. On the simulator this works well and the image is nice and smooth however on the device there are colored art...
Suu asked 27/6, 2011 at 2:38
1
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