How to change size in libgdx-android-desktop? I am confuse on window sizeing and not sure how to solve this problem.
So for desktop window i want 500x500 but with android i want full screen so i cant hard code it.
For some reason ANDROID_WIDTH is always equal to WINDOW_WIDTH.
int WINDOW_WIDTH = 500;
int WINDOW_WIDTH = 500;
public void create() {
if (Gdx.app.getType() == ApplicationType.Android) {
int ANDROID_WIDTH = Gdx.graphics.getWidth();
int ANDROID_HEIGHT = Gdx.graphics.getHeight();
camera = new OrthographicCamera(ANDROID_WIDTH, ANDROID_HEIGHT);
camera.translate(ANDROID_WIDTH/2, ANDROID_HEIGHT/2);
camera.update();
} else {
camera = new OrthographicCamera(WINDOW_WIDTH, WINDOW_HEIGHT);
camera.translate(WINDOW_WIDTH / 2, WINDOW_HEIGHT / 2);
camera.update();
}
Gdx.input.setInputProcessor(new GameInputProcessor());
}