game-center Questions
2
"Clash of Clans" uses Game Center to authenticate and link a player with an existing remotely stored game state.
From what I can see, a game is only provided a player identifier on client side. Is...
Overrun asked 7/1, 2013 at 18:19
0
In our multiplayer mobile game we want to use player names from Game Center. Those player names will be shown in public leaderboards, so we want to ensure on our server that Game Center player name...
Cyanite asked 23/9, 2015 at 19:13
1
Solved
I am currently working on my game and I have decided to enable multiplayer via GameCenter in the Game to allow users to play their friend. I have followed a tutorial by RayWinderLinch, but ran into...
Dextrogyrate asked 29/7, 2015 at 11:40
2
Solved
I am making a multiplayer feature to a game I made.
Everything is working, except when I am in matchmaking and both players are connected, if one person hits the "Cancel" button the other device g...
Greenshank asked 1/6, 2015 at 6:57
6
Solved
I'm developing an iPhone game with Game Center integration. The game is being built as Debug (not release/distribution). On the simulator, Game Center always uses the sandbox properly. On the iPhon...
Popularize asked 13/10, 2010 at 23:46
1
Solved
I have update leaderboard and achievements in GameCenter using Objective-C code. But the issue is whenever I open GameCenterController using code it shows Facebook Like unavailable.
How can I fix i...
Felecia asked 6/8, 2015 at 7:55
2
Solved
I was building my game app on Xcode 5.1. The Game Center code is already in place and I've already configured my app through iTunes Connect (such as creating the app entry, setting the bundle ident...
Traynor asked 18/9, 2014 at 14:56
3
Solved
Does anyone know what does this mean? I've tried searching everywhere but can't find a word on it.
Essentially I created a group for an app (and its deluxe counterpart), then created some leade...
Snowball asked 10/6, 2015 at 18:9
3
I've created a leaderboard in the sandbox mode for my game. Then I tried to play the game using different gamecenter accounts. But I can see only the score for currently logged-in account. Is it co...
Florescence asked 13/12, 2012 at 8:59
4
Solved
Has anyone noticed any changes to turn based match notifications since updating to iOS8.3? In my app when I call endTurnWithNextParticipants, prior to the upgrade, this was resulting in a notificat...
Mullins asked 10/4, 2015 at 19:3
5
Solved
Has anyone found a way to avoid leaderbaord hacking on Game Center or at least make it more complicated?
You can see a video of HackCenter, a Cydia app that lets you submit any score you want her...
Restorative asked 13/4, 2011 at 0:18
1
Solved
how to post/Submit my time in game center in iOS acutely i am complete my game with in 2 mint and Submit my time game center
02.00
and acutely leaderboard save time like this 0.00.02
i want subm...
Cicely asked 8/5, 2015 at 12:45
1
My app attempts to log the player in when it finishes loading, like good little apps should (so says Apple). But if the player chooses to cancel the initial log-in, I wanted the app to re-attempt t...
Tonytonya asked 30/7, 2014 at 19:48
2
Solved
I would like to send NSData from a GKPlayer to another in a match. Therefore, the method sendDataToAllPlayers(_:withDataMode:error:) would be the most ideal.
func sendDataToAllPlayers(data: Int,
...
Pederson asked 22/2, 2015 at 20:20
2
I am making a game in Swift. I want to be able to post the users' score using GameCenter, so that scores from all my users' can be seen. However, I have spent the past day trying to figure out how ...
Kanara asked 13/8, 2014 at 16:43
4
According to the Apple docs we should do something like this to handle GC authentication:
- (void) authenticateLocalUser
{
GKLocalPlayer *localPlayer = [GKLocalPlayer localPlayer];
if(localPlay...
Kozloski asked 29/11, 2013 at 18:59
1
Solved
if i update my game in iTunes connect will the leaderboards and achievements carry over.
i have left everything related to game center the same in the new update but iTunes connect says "You don't...
Nonparticipation asked 8/12, 2014 at 0:42
2
I'm trying to use game center : multi player
Till now, players are Authenticating to Game center, they can send/read scores, and acheivements.
For multiplayer features, I tried both methods :
- ...
Woodhouse asked 25/1, 2011 at 13:51
3
Solved
I am trying to implement Game Center in my game. I've tried it on the iOS 8 GM.
I'm not able to get the authentication to work on device, but it works fine in the simulator. I'm using the code prov...
Revengeful asked 17/9, 2014 at 12:58
3
Solved
Is there any one who knows how to integrate game center in Cocos2d.
Please tell me steps so i can integrate that in my Game.
Callipash asked 8/6, 2011 at 11:34
1
Solved
So I've updated the way I authenticate players for gamecenter and I'm still getting a crash at start up.
This is the new way I authenticate:
- (void) authenticateLocalPlayer
{
GKLocalPlayer *loc...
Pettigrew asked 12/11, 2014 at 22:31
2
Solved
I have been using GKMatch for quite a while successfully in an app. I have been chasing down and issue with the game occasionally stopping and have tracked it down to packets being sent but not rec...
Distinction asked 7/6, 2013 at 15:35
4
Solved
Since iOS 7 I no longer get the prompt from game center to ask me to log in sandbox mode when I open my application. I searched for a while and never saw any known issues about this and there are n...
Sammiesammons asked 25/9, 2013 at 19:14
3
Solved
I'm trying to implement invitations with Game Center and there's one thing that i don't understand. Ok, i've sent an invitation from one device to another. Then i have an UIAlertView on receiver wh...
Uncoil asked 10/6, 2012 at 17:1
1
Have been working on a two-player turn based game that uses a custom UI for match management. Considering restricting the app to iOS 6+ in order to use player timeouts. I would like to show the use...
Amberambergris asked 3/12, 2012 at 18:27
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