I'm trying to find a way to implement catmull-rom splines on the android platform for the purpose of smoothly drawing a line through n points. Ideally I would be able to adapt cubic beziers via the Path and its cubicTo method as alluded to in this thread: How do I draw a curve through tree points in Android?
Unfortunately, I wasnt able to follow the implementation there so I'm hoping somebody out there has already done this and can share a few lines of sample code.
Thanks!