character became detached from rig?
Asked Answered
C

1

0


So I messed with the "bind count" under skin on an object in my character model. Next thing I know it put him lying down in his a-pose as if he's become detached from the rig. I've tried closing and reopening godot, and I've tried reimporting the .blend file to no avail. I can resave the .blend file and create a brand new scene but the issue with that is I lost one of the animations in blender and will have to remake it if I go this route. Is there something I can do to fix this?
The animations on the rig behave perfectly but something is seriously wrong here.

EDIT: I was able to recover the scene when I remembered I had a dropbox backup. Dropbox has been working great for me but I'd like to also start a second backup with a external hard drive. If anyone wants to give me advice on backing up your work and what procedures you use, I'd be interested to learn.

Concenter answered 27/11, 2023 at 3:5 Comment(0)
T
1

Concenter If anyone wants to give me advice on backing up your work and what procedures you use, I'd be interested to learn.

I use Git, which is great and is the programming industry standard but has a tricky learning curve. There is also Subversion (SVN) which is an easier version control system for newcomers to pick up, but isn't as good as Git especially for collaborating. Then there's Perforce, which is the AAA gaming industry standard. Perforce is complicated and absolute overkill for a solo dev, so don't worry about it 😛

The nice thing about version control systems (which Git, SVN, and Perforce are) is that each "backup"/commit only requires a tiny amount of space because only changes to your files are being tracked. If you change only a few lines of code and commit them, that commit only needs to store the changes to those lines. In contrast, you can't have as many backups as you want with Dropbox or other filesharing software because each backup is everything.*

*Dropbox and some others actually probably have strategies for mitigating backup size nowadays, idk. Still nothing beats a good version control system in that regard.

Thrift answered 27/11, 2023 at 6:2 Comment(0)

© 2022 - 2024 — McMap. All rights reserved.