i'm currently using an animated sprite and i don't plan on changing it because i'm so deep into my project already, but i'm running into a problem where i can't use shaders like others do with animation player. Do you guys know any alternatives or solutions to this problem please. (I want the player and the ennemies to turn white for a moment when to indicate that they got hit but i don't know how to do it with AnimatedSprites)
AnimatedSprite or Animation Player ?
Asked Answered
You could add a "hit" animation to the AnimatedSprite that consist of white sprite images, and play that animation when the player or enemy gets hit.
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