I am a newbie in Godot, i run the engine from steam, cuz my OpenGL isn´t supported by godot, so i enter the engine and it was all normal, but when i import an audio(mp3, ogg or even wav) and play them, nothing happens, i already checked the audio from my pc but it was all normal, i checked godot audio tab and it was normal too, it wont play in game and in the inspector. Could someone help(sorry for the bad english btw)
Does Godot create .import files for the audio files?
For example, if you import an audio file named sound1.ogg, Godot should create another file named sound1.ogg.import. The .import file is a text file that contains the settings for the audio file.
Find your audio file in the FileSystem tab, and double-click it. The reimport dialog window should open. When you click the Play button in the bottom-left corner, can you hear any sound?
Colquitt In addition to the above comments, HOW are you coding your sound? Is there an object or code trying to play it?
Everson yes, it creates an .import file, but the problem stills
Business no, but it should play in the inspector, but it just stays silent
Lauraine sadly, no sound
Colquitt perhaps try using an install outside of Steam?
Business sadly, when i install outside the steam, the engine gives me an OpenGL error message
Nvm, i fixed the problem, just open the audio tab in windows and click in "App volume and device preferences"
Colquitt Ah Windows and its audio device shenanigans. Wonders never cease. 😆
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