I think the most efficient way to test for "value is null
or undefined
" is
if ( some_variable == null ){
// some_variable is either null or undefined
}
So these two lines are equivalent:
if ( typeof(some_variable) !== "undefined" && some_variable !== null ) {}
if ( some_variable != null ) {}
Note 1
As mentioned in the question, the short variant requires that some_variable
has been declared, otherwise a ReferenceError will be thrown. However in many use cases you can assume that this is safe:
check for optional arguments:
function(foo){
if( foo == null ) {...}
check for properties on an existing object
if(my_obj.foo == null) {...}
On the other hand typeof
can deal with undeclared global variables (simply returns undefined
). Yet these cases should be reduced to a minimum for good reasons, as Alsciende explained.
Note 2
This - even shorter - variant is not equivalent:
if ( !some_variable ) {
// some_variable is either null, undefined, 0, NaN, false, or an empty string
}
so
if ( some_variable ) {
// we don't get here if some_variable is null, undefined, 0, NaN, false, or ""
}
Note 3
In general it is recommended to use ===
instead of ==
.
The proposed solution is an exception to this rule. The JSHint syntax checker even provides the eqnull
option for this reason.
From the jQuery style guide:
Strict equality checks (===) should be used in favor of ==. The only
exception is when checking for undefined and null by way of null.
// Check for both undefined and null values, for some important reason.
undefOrNull == null;
EDIT 2021-03:
Nowadays most browsers
support the Nullish coalescing operator (??
)
and the Logical nullish assignment (??=)
, which allows a more concise way to
assign a default value if a variable is null or undefined, for example:
if (a.speed == null) {
// Set default if null or undefined
a.speed = 42;
}
can be written as any of these forms
a.speed ??= 42;
a.speed ?? a.speed = 42;
a.speed = a.speed ?? 42;
if(some_variable) { ... }
will not execute ifsome_variable
isfalse
or0
or ... – Crittersome_variable
is 0, False, or any other kind of falsy variable. This is very different from checking if something isundefined
ornull
– Gargantua