[Plugin] Orchestrator
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Orchestrator is the ultimate Visual-Scripting solution designed for Godot 4.2+ platform. It revolutionizes Godot game development with its intuitive graph editor interface and hundreds of nodes to build any game logic. This add-on empowers you to craft complex behaviors and intricate game logic with unparalleled ease and flexibility, just as you would find in other commercially available game engines.

Whether you are an experienced Godot veteran or an aspiring developer eager to get started with game development, Orchestrator is a must-have plug-in for any Godot project.

Official Links

Edytheee answered 22/9, 2023 at 9:15 Comment(0)
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Oh, that looks very interesting!

Reprobation answered 22/9, 2023 at 15:7 Comment(0)
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Really interesting. I'll look into it. How many characters can this system support?

Orozco answered 22/9, 2023 at 15:22 Comment(0)
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Reprobation Thank you for checking our plugin page.

Edytheee answered 22/9, 2023 at 21:31 Comment(0)
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Orozco Thank you for showing interest in our plugin. Orchestrator has no cap, the character name is simply a string reference.

Edytheee answered 22/9, 2023 at 21:38 Comment(0)
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Edytheee Orchestrator has no cap, the character name is simply a string reference.

I am considering this for my project. Will need to generate the behavior of multiple characters depending on their personality and situations.

Orozco answered 22/9, 2023 at 22:19 Comment(0)
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Exciting times ahead! Dive into our latest DevTalk blog post to get a glimpse of the transformative changes on the horizon. Don't miss out on this insider's look. Read now: https://forums.vahera.com/d/52-devtalk-road-to-orchestrator-2

Edytheee answered 1/11, 2023 at 21:3 Comment(0)
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Edytheee Read now

I'm using a translator and was a bit wary of the mention of CSharp. But as I understand, you decided to use GDExtension — it's the best solution. 👍️

Orozco answered 1/11, 2023 at 21:58 Comment(0)
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Coming soon, Orchestrator 2.

Edytheee answered 31/12, 2023 at 22:44 Comment(0)
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Dev Build 2 is now out, see what's under the hood with our latest build. https://forums.vahera.com/d/54-dev-snapshot-orchestrator-20-dev-2

Edytheee answered 21/1 at 4:27 Comment(0)
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🎉 Get Ready for a Game-Changer! The Official Vahera Studios Forums are LIVE! 🚀 - https://forums.vahera.com/d/110-get-ready-for-a-game-changer-the-official-vahera-studios-forums-are-live

Edytheee answered 5/2 at 0:37 Comment(0)
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Orchestrator 2 Dev Build 3, a Visual Scripting Plug-In for Godot 4.2+ is now out including stability, performance, and user-friendliness improvements.

Get the latest build from our GitHub Releases page.
https://forums.vahera.com/d/127-dev-snapshot-orchestrator-20-dev-3

DevTalk News: See what all the speed is about, with a faster Orchestrator.
https://forums.vahera.com/d/126-performance-comparison-orchestrator-vs-gdscript

Edytheee answered 26/2 at 21:41 Comment(0)
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In case you missed it, Orchestrator was showcased on Gamefromscratch YouTube channel. Watch it here -

You can also read about it here: https://gamefromscratch.com/orchestrator-visual-scripting-for-godot/

Edytheee answered 29/2 at 14:47 Comment(0)
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Edytheee Gamefromscratch YouTube channel

It's a good channel, but they talk very fast. For a person who doesn't know English very well — it's hard to understand.

Orozco answered 29/2 at 15:5 Comment(0)
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Orozco This is understandable. You can set the speed for the video to a slower speed. We also want to thank you for your contentious engagement and support.

Edytheee answered 29/2 at 15:28 Comment(0)
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🚀 Orchestrator 2 Release Candidate 1, a Visual Scripting Plug-In for Godot 4.2+ is now out including improved MacOS and Linux support, UI enhancements, Autoload support, and various bug fixes.

Read up on the latest news here: https://forums.vahera.com/d/131-release-candidate-orchestrator-20-release-candidate-1

Edytheee answered 10/3 at 23:11 Comment(0)

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