I am trying to understand this shader: https://godotshaders.com/shader/2d-liquid-fill-inside-sphere/
The shader is using a weird format where it says float and then the code on the next line is indented, with each line divided by a comma.
Just to make sure: The indent is just for readability and all that this means is that multiple float variables are being created? For example, in the screenshot, the float variables sdf, vB and vBA are creted?