The mountains in my game are made from tilesets, so I can easily make them in a short time.
But I have a question: how do I get the player to walk behind the mountain?
Currently, the land on the mountain is on the same level as the land below the mountain, and the mountain is more like an edge, and I added collision to the edge. But if I want the player to be able to walk behind the mountain, this becomes very difficult.
So how do you handle mountains in a 2D top-down game?