So, I need some help. I am working on a project in C++. However, I think I have somehow managed to corrupt my heap. This is based on the fact that I added an std::string
to a class and assigning it a value from another std::string
:
std::string hello = "Hello, world.\n";
/* exampleString = "Hello, world.\n" would work fine. */
exampleString = hello;
crashes on my system with a stack dump. So basically I need to stop and go through all my code and memory management stuff and find out where I've screwed up. The codebase is still small (about 1000 lines), so this is easily do-able.
Still, I'm over my head with this kind of stuff, so I thought I'd throw it out there. I'm on a Linux system and have poked around with valgrind
, and while not knowing completely what I'm doing, it did report that the std::string
's destructor was an invalid free. I have to admit to getting the term 'Heap Corruption' from a Google search; any general purpose articles on this sort of stuff would be appreciated as well.
(In before rm -rf ProjectDir
, do again in C# :D)
EDIT: I haven't made it clear, but what I'm asking for are ways an advice of diagnosing these sort of memory problems. I know the std::string stuff is right, so it's something I've done (or a bug, but there's Not A Problem With Select). I'm sure I could check the code I've written up and you very smart folks would see the problem in no time, but I want to add this kind of code analysis to my 'toolbox', as it were.