Oops, I didn't read the question carefully. You're talking about using these after a cmpeqps
. They're always slower than movmskps / test
if you already have a mask. cmpps
/ ptest / jcc
is 4 uops. cmpps
/ movmskps eax, xmm0
/ test eax,eax
/ jnz
is 3 uops. (test/jnz fuse into a single uop). Also, none of the instructions are multi-uop, so no decode bottlenecks.
Only use ptest
/ vtestps/pd
when you can take full advantage of the AND or ANDN operation to avoid an earlier step. I've posted answers before where I compared ptest
vs. an alternative. I think I did find one case once where ptest
was a win, but it's hard to use. Yup, found it: someone wanted an FP compare that was true for NaN == NaN. It's one of the only times I've ever found a use for the carry flag result of ptest
.
If the high element of a compare result is "garbage", then you can still ignore it cheaply with movmskps
:
_mm_movemask_ps(vec) & 0b0111 == 0 // tests for none of the first three being true
This is totally free. The x86 test
instruction works a lot like ptest
: You can use it with an immediate mask instead of to test a register against itself. (It might have a tiny cost: one extra byte of machine code, because test cl, 3
is one byte longer than test ecx, ecx
, but they run identically. Or test eax, 3
is 3 bytes longer than test eax,eax
(no test r32,imm8 form), but test al, 3
is also 2 bytes because AL,imm8 encodings have short forms.)
See the x86 wiki for links to guides (Agner Fog's guide is good for perf analysis at the instruction level). There's an AVX version of every legacy SSE instruction, but some are only 128 bits wide. They all get an extra operand (so the dest doesn't have to be one of the src regs), which saves on mov
instructions to copy registers.
Answer to a question you didn't ask:
Neither _mm_testc_ps
nor _mm_testc_si128
can be used to compare floats for equality. vtestps
is like ptest
, but only operates on the sign bits of each float element.
They all compute (~x) & y
(on sign bits or on the full register), which doesn't tell you whether they're equal, or even whether the sign bits are equal.
Note that even checking for bitwise equality of floats (with pcmpeqd
) isn't the same as cmpeqps
(which implements C's ==
operator), because -0.0
isn't bitwise equal to 0.0
. And two bitwise-identical NaNs aren't equal to each other. The comparison is unordered (which means not equal) if either or both operand is NaN
.
_mm_cmpeq_ps
/_mm_cmpeq_pd
are SSE2, not AVX, so I don't see any AVX-specific aspect to your question ? – Andradite