I am confuse with the priority parameter for the nodes, for me it dosent seem to do what I was expecting, and also , the docs says
"Nodes whose process priority value is lower will have their processing callbacks executed first."
I am trying to pre-load shaders before using in the scene, for this I tried to create an special node with :
@onready var shader1 = preload( "res://Shaders/shader1.gdshader" )
...
Its not working, when I try to use it somewhere else its null yet, I tried to change the load priority to -1, and to 5, dosent seems to do anything, and its confusing because the docs says less priority should gives more priority in the load order ???