Godot 4.0 beta 17 crashes upon project loading
Asked Answered
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Hello again.
I am having weird problem with beta 17 crashes on my project, the project file works flawless with beta 15 or previous versions.
Tired console version and there is no error message before it suddenly closes itself and the editor splash logo.

Any hints on what change might cause such problem?

Thanks.

edit;
Tried debugging a bit with b17 source, it turns out to be one of the fan-made addons called 'com.daylily_zeleen.godot_universal_serializer/gus.gdextension' I downloaded from official asset repo site. It seems beta 17 breaks the compatibility with that addon, was causing an exception in object.cpp in GD extension loading function that terminated the program.

Moderator may close this thread. Thanks.

Surveying answered 5/2, 2023 at 12:8 Comment(0)
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Surveying You may want to report that. If the add-on worked in previous version and doesn't now, it could be a bug they haven't seen yet.

Salic answered 5/2, 2023 at 17:12 Comment(0)
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I think the issue started at beta16, same happened with my project, I downloaded multiple projects I found on github, and some open up without issue on beta16/17, some don't, even ones that are targeted by the creator to beta17. Coudn't find what the common thing could be (yet).

Jarrad answered 5/2, 2023 at 22:31 Comment(0)
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This is the extension (2022-12-27 version) caused crash for my project
https://godotforums.org/assets/files/2023-02-06/1675702547-284039-comdaylily-zeleengodot-universal-serializer.zip

Though I guess the newer version on asset repo fixed the problem for b17: ( haven't tested though)
https://godotengine.org/asset-library/asset/1262

edit:fixed url

Surveying answered 6/2, 2023 at 16:59 Comment(0)

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