I’ve seen multiple tutorials on how to use 2D Lights in URP but nothing has worked for me so far. They say to create a pipeline asset, a 2D renderer and then have the 2D renderer be the default for the pipeline asset. Then have this asset be the one used in project settings>graphics.
Doing this still doesn’t let me add any of the 2D Lights to my scene(they are all greyed out). I’ve heard there’s supposed to be a package in the package manager called “2D Lights” but it has never appeared for me, even with preview packages enabled.
I’ve tried getting this to work on 2019.3.10f1 and 2019.3.3f1. What am I missing? Thank you in advance.
Which version of Universal RP are you using? I had this problem with 7.3.1, but downgrading to 7.1.8 seems to have fixed it.
– Viperous