Hello
I´m interested in how to program a working rubiks cube here in godot.
I know i can create a bunch of meshinstances with cubemeshes inserted and stack them into a big 3x3x3 cube.
But how can i make some of theese pieces rotate as a group around the group-center
and than sone of theese pieces rotate around another axis together with other pieces as another group?
i want to rotate a face of the cube by clicking it´s center-piece.