Lightmapper being really weird and baking purple patches in completely dark rooms (color banding)
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Does anyone know how to solve this and make it completely dark besides directly editing the lightmaps?

Contradance answered 1/9, 2023 at 17:37 Comment(0)
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  1. Open currently active Universal Pipeline Asset (quality settings asset)
  2. Scroll down to Post-processing
  3. Change Grading Mode from Low Dynamic Range to High Dynamic Range
  4. Change LUT size from 16 to 32
  5. Make sure Post-Processing flag is enabled on your active camera

This will fix the issue for your Game view camera - not Scene view one.


You can read documentation on this here:

Ellyellyn answered 5/9, 2023 at 16:2 Comment(0)

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