Hello all, I’m pretty new to Unity, and after importing a Tilemap asset, I had an issue where the sprites became discolored compared to the original image. The sprite turned off-color with green and pink splotches on it.
I originally thought the image became corrupt, so I opened it up outside of Unity and there was no discoloration. I tried reimporting the asset several times, and searched for a long time online but I couldn’t find anyone that had the same problem.
The fix for my issue was to change the sprite’s Format from "Automatic"
to "RBGA 32-bit"
. I am posting this here just in case anyone else runs into the same issue. Hope this helps!
Here is an image of the original discoloration below:
I suggest you write an answer in the separate post below and leave a question here - to make clear that this is a solved issue.
– Poirier