I’m making a 2d endless runner where the players has to move the character left and right and white obstacles are moving from the top to the bottom (the “pipes” are moving down, not the player up!)
But the moving obstacles flicker a bit when playing the game in the GAME-tab in unity and they flicker a lot when playing the game on my mobile device. The obstacles are moved downwards with;
rb.velocity = new Vector2(0, BarrierSpawner.speedY);
Here’s a video of the gameplay on my phone:
@Vendible Thanks for your reply. All movement-related code is in FixedUpdate and I do not move the camera. Any other ideas why this could happen?
– Sheppardare sure its unity and not reality malfunctioning???
– Unbonnet