Know any tuts on making a peer-to-peer multiplayer game?
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Hey, all. So, I am pretty good in coding which was for single-player, but I want to make a multiplayer game, just for friends to get on and play. I would like them to be able to select how many friends they want, and the game is an RTS. I'm not looking to make an MMO game, just something on local host. What sort of tuts could I use just to get started on?

Thanks.

Algoid answered 7/7, 2023 at 14:50 Comment(0)
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There are some examples in the Asset Library:
https://godotengine.org/asset-library/asset?filter=multiplayer&category=&godot_version=&cost=&sort=updated

I haven't looked at any of them, and I don't know whether they're easy to understand.

Weslee answered 7/7, 2023 at 16:4 Comment(0)
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One of them has text in another language, LOL. At least the code appears to be pretty standard, but I'll see if there are any other ones.

Simple 3D Multiplayer is broken, if anyone is there to fix or remove it.

Algoid answered 7/7, 2023 at 18:39 Comment(0)
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I didn't find any tuts that taught it in any easy step-by-step sort of way... but on Udemy, there's a course called Godot Getaway: The Godot Course. It's very easy to grasp what is being done.

As this isn't exactly a tut series and rather a paid course, I wonder if anyone else would suggest anything that is a free tut series on YouTube or something?

Algoid answered 7/7, 2023 at 20:58 Comment(0)
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There are a bunch of 4.0 high-level multiplayer tut videos on youtube, but they are pretty basic multiplayer tutorials and RTS is quite different from other genre.
I myself is still messing around to find a relatively optimal way to make a godot RTS or RTT game, the authority-based P2P high-level multiplayer methods official article/youtube recommended doesn't seem to work optimally for a game with reasonably large number of objects/objects addtion/deletion.

Implicative answered 8/7, 2023 at 12:19 Comment(0)
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Ik, but I'm not upgrading yet. 4.0 always crashes for me.

Algoid answered 8/7, 2023 at 12:58 Comment(0)

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