Hi, anyone knows a way to make the collisions one big polygon collider as mentioned in the reddit post?
Here is the video on how the collisions work with Tilemap Collision vs StaticBody Collisions. The Balls are Rigibody2D.
https://godotforums.org/assets/files/2023-03-14/1678786944-31698-2023-03-14-10-41-32.mov
Im not sure why the video is not showing here.