Hi,
with the new beta16, it seems the signal "animation_finished" for a AnimatedSprite2D node is not generated at the end of the animation.
The project is the Match3 game from Mister Taft Creates.
(queue_free is not called as before in beta 15 or previous)
I believe it's linked to the PR 71907 as it is the only one related to animation.
Does anyone have the same or a similar issue with this beta ?
Thanks.