im planning to remake universe sandbox in godot (in 3d), so, how do i make a solar system simulation?
these are the things i need for the game:
- the planets must always orbit the sun, and will drift away when the sun is deleted
- all the celestial bodies (the sun, planets, moons, etc) can be draggable and can be thrown
- all the celestial bodies can collide with eachother, and when collided, it will launch many other objects
- you can add more celestial objects with a ui and a β+β button where you can see celestial objects to add and place them in the simulation, and can make the celestial object orbit the sun, and if placed closely to a planet, it can orbit the said planet