I am creating a sample static library to be used in my iOS app, however, when calling the static library's methods, I ran into a linker error:
Undefined symbols for architecture arm64:
"_doMath", referenced from:
_doMathInterface in libTestMain.a(Test.o)
(maybe you meant: _doMathInterface)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Here is the static library's structure:
I have a header file Test.h:
#import <Foundation/Foundation.h>
@interface Test : NSObject
int doMathInterface(int a, int b);
@end
and its implementation Test.m :
#import "Test.h"
#include "PaymentAPI.h"
@implementation Test
int doMathInterface(int a, int b){
return doMath(a, b);
}
@end
and in PaymentAPI.h:
#ifndef PaymentAPI_h
#define PaymentAPI_h
int doMath(int a, int b);
#endif /* PaymentAPI_h */
Finally in PaymentAPI.cpp:
#include <stdio.h>
#include "PaymentAPI.h"
int doMath(int a, int b){
return a + b;
}
As you can see it's a very simple static library but I couldn't figure out why this linker error is happening, I have added the static library in the "Link Binaries with Libraries" in Build Phases in the app.
Here is a screenshot of the app's files:
and search paths configuration in build settings is also correct, I believe:
Here is a screenshot of some build settings for the static library project
Thanks a lot.