Does anybody know what the deal is with declining support for the WebGL extension OES_texture_float
on Android over the years?
https://webglstats.com/webgl/extension/OES_texture_float?platforms=000000000010000400
Is this a data collection error of some sort, or is the support really declining?
If you take Android out of the filter then `OES_texture_float is supported on basically 100% of the other mainstream mobile and desktop platforms:
https://webglstats.com/webgl/extension/OES_texture_float?platforms=000036048004003200