Android App fullscreen problem
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I have made an android app. There is a scene with a scrollcontainer and a lot of buttons in it. I made the strech mode to Ignore, so my app fills the whole screen. I have a screen ratio of 16:9, as its the most common. My phone has a 20:9 ratio. The problem is, instaed of being able to see more buttons at once, The buttons are streched vertically to fit the whole screen. How do I achive my desired Layout ?

Loaf answered 10/7, 2023 at 14:0 Comment(0)
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Does anybody know how to get the client's screen size, so I can change the project settings in code.

Loaf answered 10/7, 2023 at 14:49 Comment(0)
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Kayleen I did already, that's how I got my setup. Godot mobile develepment, especially GUI is very bad and has very few documentation and resources, I think I'm better off picking a different software.

Loaf answered 10/7, 2023 at 19:48 Comment(0)
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Loaf The buttons are stretched vertically to fit the whole screen.

Can you upload a minimal reproduction project that illustrates this problem?

I've exported numerous Godot projects to Android, and haven't seen this issue.

Hodgepodge answered 10/7, 2023 at 20:1 Comment(0)
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It works fine, it's just a little confusing at first.

Kayleen answered 10/7, 2023 at 23:43 Comment(0)
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[unknown] it's just a little confusing at first.

Quite an understatement ! It is also confusing at second and third. There is quite room for improvements in doc.

Makings answered 11/7, 2023 at 11:54 Comment(0)

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