I want to control the way how the sound source volume fades out by distance, how can i do this?
Edit: I would also like to know how to scale the sound coordinate system accordingly: i dont want to hear some sound VERY far away from the source: now i would have to change my rendering code to scale coordinates to make it work as i want.
Edit2: Although, one solution could be to multiply my coordinates before i send them... but are there more elegant ways?