openal Questions

1

I've recently been working on porting my game to be cross-platform, and decided to go with OpenAL for my cross-platform audio engine. I have 16 "channels" (OpenAL sources) for playing up to 16 sou...
Varietal asked 5/8, 2011 at 18:8

2

Solved

How can I adjust the volume of a sound in the OpenAL sound library?
Nemeth asked 28/9, 2010 at 15:46

3

Solved

I am working on a simple video editing app. I want to add slow motion to my app. I notice there is a scaleTimeRange method in the AVMutableCompositionTrack class, so I use it to achieve my purpose....
Rustcolored asked 24/6, 2013 at 6:49

3

Solved

I'm very new to Linux and programming on Linux. I'm trying to install OpenAL SDK on ubuntu ... My best guess is that I will need to download OpenAL from the CVS repo. I found a tutorial: http://www...
Lipread asked 25/6, 2012 at 18:46

3

Solved

OpenAL makes use of HRTF algorithms to fake surround sound with stereo headphones. However, there is an important dependency between HRTF and the shape of the users head and ears. Simplified, this...
Plume asked 23/1, 2012 at 22:24

1

Solved

I have a problem with creation of AudioInputStream from Socket. Here are the important parts: public class SoundStream extends Thread { private int port; private String IP; private Socket sock...
Circinate asked 16/11, 2015 at 20:38

2

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OpenAL is one confusing project to pull up relevant information on. Is there an official OpenAL anymore? What is creativelabs control over the project? I am looking for a cross platform audio lib...
Venitavenite asked 30/5, 2012 at 19:10

1

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I am trying to load sound in LWJGL 3 according to this tutorial ( http://wiki.lwjgl.org/index.php?title=OpenAL_Tutorial_1_-_Single_Static_Source ), but I found a problem that the class WaveData, wh...
Schoolhouse asked 1/7, 2015 at 16:57

9

I want to program a simple audio sequencer on the iphone but I can't get accurate timing. The last days I tried all possible audio techniques on the iphone, starting from AudioServicesPlaySystemSou...
Sanhedrin asked 25/5, 2009 at 15:22

2

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I've already killed a week trying to solve a mysterious problem in a project of mine and I am out of ideas. I wrote a Go package intended to play sounds which wraps OpenAL... pretty basic st...
Crowning asked 15/8, 2014 at 15:19

2

Statement of Problem: I have a collection of sound effects in my app stored as.m4a files (AAC format, 48 KHz, 16-bit) that I want to play at a variety of speeds and pitches, without having to pre-...
Kurman asked 16/4, 2014 at 8:11

1

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I'm trying to convert 16 bit stereo sound from a WAVE file to 16 bit mono sound, but I'm having some struggle. I've tried to convert 8 bit stereo sound to mono and it's working great. Here's the pi...
Pyrargyrite asked 6/5, 2014 at 21:31

1

I am currently using openAL for audio playback in my app and having problems with the audio responding to the mute switch and audio volume controls in iOS 5. I have set up an audio session categor...
Bechuanaland asked 26/1, 2012 at 10:32

0

I have a problem I thought I'd ask about here. I implemented OpenAL in two of my apps. Problem is if one app is running in the background (i.e. I launched it, then pressed the HOME button to launch...
Steed asked 4/12, 2013 at 9:57

1

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I've just began working with OpenAL. I've successfully loaded in WAV files into it, and played them successfully. It was easy enough. Now, I need to be able to stream music into OpenAL rather tha...
Implement asked 24/4, 2013 at 0:13

0

In short: How to do Time Stretching and Pitch Shifting in iOS? In Detail: What am i trying to do? The app will show the video thumbnails to the users to select a certain range of frames from...
Okoka asked 24/10, 2013 at 20:0

3

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Is there an API that allows you to define the maximum number of OpenAL "sources" allowed by the underlying sound hardware? Searching the internet, I found 2 recommendations : keep generating Ope...
Guatemala asked 20/5, 2010 at 7:56

4

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As I've already said in another thread, I'm working on a project related to real-time graphical programming for audio (something like Pure Data, Max/MSP, Reaktor). I did a day of research on Inter...
Matazzoni asked 10/4, 2011 at 14:19

1

THE APPS: Two Cocos2d universal iOS games with a large customer base. THE PROBLEM: Several months back (in 2011) reports started coming in, sounds would randomly cut out, only some of the sounds w...
Undrape asked 22/2, 2012 at 15:25

7

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iOS has various audio frameworks from the higher-level that lets you simply play a specified file, to the lower level that lets you get at the raw PCM data, and everything in between. For our app, ...
Featly asked 25/1, 2013 at 0:0

1

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I have a requirement for perfect gapless looped audio in a BlackBerry 10 app. My loops are stored as WAV files. The method I'm using for playing them is: Create a buffer for the WAV file using a...
Gaffney asked 28/6, 2013 at 14:21

5

Solved

I am using the SoundEngine sample code from Apple in the CrashLanding sample to play back multiple audio files. Using the sample caf files included with CrashLanding everything works fine but when ...
Murky asked 31/10, 2008 at 16:19

1

Is there a good recipe to get decent, reliable digital sampled sound playback in Java? My list of requests is pretty short: Load digitized samples in memory (for example, from resouces bundled i...
Sadomasochism asked 23/12, 2012 at 1:5

6

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Apple guy tried to be funny and wrote in the docs: ("Headphone," "Speaker," etc.) What kind of return values are possible in reality?
Noonan asked 2/5, 2010 at 13:17

3

Our ipad application plays a bunch of OpenAL sources in parallel, one for each ongoing touch. The sources are created and started on touchesMoved, and stopped on touchesEnded or touchesCancelled. ...
Kreitman asked 29/8, 2011 at 23:14

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