At -O3
, gcc will emit (Godbolt compiler explorer):
int mul37(int a) { return a*37; }
leal (%rdi,%rdi,8), %eax # eax = a * 9
leal (%rdi,%rax,4), %eax # eax = a + 4*(a*9)
ret
That's using 37 = 9*4 + 1
, not destroying the original a
value with the first lea
so it can use both in the 2nd.
You're in good company in not spotting this one, though: recent clang (3.8 and newer) will normally use 2 lea
instructions instead of an imul
(e.g. for *15
), but it misses this one and uses:
imull $37, %edi, %eax
ret
It does do *21
with the same pattern as gcc uses, as 5*4 + 1
. (clang3.6 and earlier always used imul
unless there was a single-instruction alternative shl
or lea
)
ICC and MSVC also use imul, but they don't seem to like using 2 lea
instructions, so the imul
is "on purpose" there.
See the godbolt link for a variety of multipliers with gcc7.2 vs. clang5.0. It's interesting to try gcc -m32 -mtune=pentium
or even pentium3
to see how many more instructions gcc was wiling to use back then. Although P2/P3 has 4-cycle latency for imul r, r, i
, so that's kinda crazy. Pentium has 9 cycle imul
and no OOO to hide the latency, so it makes sense to try hard to avoid it.
mtune=silvermont
should probably only be willing to replace 32-bit imul
with a single instruction, because it has 3-cycle latency / 1c throughput multiply, but decode is often the bottleneck (according to Agner Fog, http://agner.org/optimize/). You could even consider imul $64, %edi, %eax
(or other powers of 2) instead of mov
/shl
, because imul-immediate is a copy-and-multiply.
Ironically, gcc
misses the * 45
case, and uses imul
, while clang uses 2 lea
s. Guess it's time to file some missed-optimization bug reports. If 2 LEAs are better than 1 IMUL, they should be used wherever possible.
Older clang (3.7 and older) uses imul
unless a single lea
will do the trick. I haven't looked up the changelog to see if they did benchmarks to decide to favour latency over throughput.
Related: Using LEA on values that aren't addresses / pointers? canonical answer about why LEA uses memory-operand syntax and machine encoding, even though it's a shift+add instruction (and runs on an ALU, not AGU, in most modern microarchitectures.)
lea
truncate a 64-bit addressing mode to 32-bit. stackoverflow.com/questions/34377711/… – Bish