Depending on how large you want the radius of the blur to be and how smooth the result needs to be, you could stack different effects like gradient stops instead of repeatedly stacking the same effect.
Like you pointed out, the DropShadowEffect
strength gets weaker as the BlurRadius
increases.
<TextBox Text="DropShadowEffect">
<TextBox.Effect>
<DropShadowEffect BlurRadius="50"
ShadowDepth="0"
Color="Blue"
Opacity="1"/>
</TextBox.Effect>
</TextBox>
Additionally, applying effects directly to the TextBox
impacts the rendering quality of the text. The proposed solution to the linked question (setting TextOptions.TextFormattingMode="Display"
on the Window
) also has layout implications. Instead, you can draw a Rectangle
with a BlurEffect
behind your element.
<Rectangle Fill="Blue"
Height={Binding ElementName=MyTextBox, Path=ActualHeight}"
Width={Binding ElementName=MyTextBox, Path=ActualWidth}">
<Rectangle.Effect>
<BlurEffect Radius="50"/>
</Rectangle.Effect>
</Rectangle>
<TextBox x:Name="MyTextBox" Text="Rectangle with BlurEffect"/>
You can then add an additional Rectangle
for each gradient stop. Here there are two: one at 50
to define the overall size of the blur, and one at 30
to strengthen the glow around the control.
<Rectangle Fill="Blue"
Height={Binding ElementName=MyTextBox, Path=ActualHeight}"
Width={Binding ElementName=MyTextBox, Path=ActualWidth}">
<Rectangle.Effect>
<BlurEffect Radius="50"/>
</Rectangle.Effect>
</Rectangle>
<Rectangle Fill="Blue"
Height={Binding ElementName=MyTextBox, Path=ActualHeight}"
Width={Binding ElementName=MyTextBox, Path=ActualWidth}">
<Rectangle.Effect>
<BlurEffect Radius="30"/>
</Rectangle.Effect>
</Rectangle>
<TextBox x:Name="MyTextBox" Text="Two Rectangles with BlurEffect"/>
You asked about the perceived sharpness around the corners of the TextBox
and I must admit I don't have a good solution. I initially considered rounding the corners of the blurred elements behind your control by using a Border
instead of a Rectangle
, but I honestly don't see much of a difference.
<!-- Remove the CornerRadius property for square corners. -->
<Border CornerRadius="10" Background="Blue">
<Border.Effect>
<BlurEffect Radius="50"/>
</Border.Effect>
</Border>
<Border CornerRadius="10" Background="Blue">
<Border.Effect>
<BlurEffect Radius="30"/>
</Border.Effect>
</Border>
Of course, you could always make the background objects larger than your control. Here they are in the same cell of a Grid
but there is extra space for the Border
to grow because the TextBox
has a Margin
. A smaller top/bottom margin and larger left/right margin means the glow will be more uniform around the control.
<!-- These items should be in the same cell of a Grid -->
<Border CornerRadius="10" Background="Blue">
<Border.Effect>
<BlurEffect Radius="50"/>
</Border.Effect>
</Border>
<Border CornerRadius="10" Background="Blue">
<Border.Effect>
<BlurEffect Radius="30"/>
</Border.Effect>
</Border>
<TextBox Text="TextBox has an 8px, 4px margin" Margin="8 4"/>