After a lot of struggling and searching and trying, using the tip provided by @Eric Rowell and the code posted in the SO question Zoom in on a point (using scale and translate) I finally got the zooming in and out of a fixed point working using KineticJS.
Here's a working DEMO.
And here's the code:
var ui = {
stage: null,
scale: 1,
zoomFactor: 1.1,
origin: {
x: 0,
y: 0
},
zoom: function(event) {
event.preventDefault();
var evt = event.originalEvent,
mx = evt.clientX /* - canvas.offsetLeft */,
my = evt.clientY /* - canvas.offsetTop */,
wheel = evt.wheelDelta / 120;
var zoom = (ui.zoomFactor - (evt.wheelDelta < 0 ? 0.2 : 0));
var newscale = ui.scale * zoom;
ui.origin.x = mx / ui.scale + ui.origin.x - mx / newscale;
ui.origin.y = my / ui.scale + ui.origin.y - my / newscale;
ui.stage.setOffset(ui.origin.x, ui.origin.y);
ui.stage.setScale(newscale);
ui.stage.draw();
ui.scale *= zoom;
}
};
$(function() {
var width = $(document).width() - 2,
height = $(document).height() - 5;
var stage = ui.stage = new Kinetic.Stage({
container: 'container',
width: width,
height: height
});
var layer = new Kinetic.Layer({
draggable: true
});
var rectX = stage.getWidth() / 2 - 50;
var rectY = stage.getHeight() / 2 - 25;
var box = new Kinetic.Circle({
x: 100,
y: 100,
radius: 50,
fill: '#00D200',
stroke: 'black',
strokeWidth: 2,
});
// add cursor styling
box.on('mouseover', function() {
document.body.style.cursor = 'pointer';
});
box.on('mouseout', function() {
document.body.style.cursor = 'default';
});
layer.add(box);
stage.add(layer);
$(stage.content).on('mousewheel', ui.zoom);
});