If I understand correctly, the DCPU-16 specification for 0x10c describes a 16-bit address space where each offset addresses a 16-bit word, instead of a byte as in most other memory architectures. This has some curious consequences, e.g. I imagine that sizeof(char)
and sizeof(short)
would both return 1
.
Is it feasible to keep C code portable between such different memory addressing schemes? What would be the gotchas to keep in mind?
edit: perhaps I should have given a more specific example. Let's say you have some networking code that deals with byte streams. Do you throw away half of your memory by putting only one byte at each address so that the code can stay the same, or do you generalize everything with bitshifts to deal with N bytes per offset?
edit2: The answers seem to focus on the issue of data type sizes, which wasn't the point - I shouldn't even have mentioned it. The question is about how to cope with losing the ability to address any byte in memory with a pointer. Is it reasonable to expect code to be agnostic about this?