App Store Connect Screenshots Sizes for all iOS (iPhone/iPad/Apple Watch) devices
Asked Answered
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I'm trying to submit a new application to the App Store but now Apple requires screenshots for iPhones of 4.7 inch and 5.5 inch. Anyone has these screenshot specifications (size)?

I tried with:

  • 640 x 1136 (portrait)
  • 640 x 1096 (portrait)
  • 1136 x 640 (landscape)
  • 1136 x 600 (landscape)

I also tried to use iPad's size screenshots, but that didn't work either. I didn't receive any advice or email from Apple with this information and I don't see any help in iTunes Connect.

Kayleen answered 10/9, 2014 at 2:51 Comment(5)
Has Apple a web page that describes the new screen shot requirements? This page hasn't been updated yet.Yusuk
I made a search, but I can't find anything about the new resolutions sizes. Also, I'm looking in the Development Resources. Still no luck.Kayleen
it's updated developer.apple.com/library/ios/documentation/…Goraud
Updated 2017 link : developer.apple.com/library/content/documentation/…Acciaccatura
2019: help.apple.com/app-store-connect/#/devd274dd925Whiteman
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551

The following resolutions are acceptable to iTunes connect:

Inch Height*Width Devices
3.5 640 x 960 iPhone 3+4
4 640 x 1136 iPhone 5, iPhone 5S, iPhone 5C
4.7 750 x 1334 iPhone 6, iPhone 6S, iPhone 7, iPhone 8
5.5 1242 x 2208 iPhone 6 Plus, iPhone 6S Plus, iPhone 7 Plus, iPhone 8 Plus
5.8 1125 x 2436 iPhone X, iPhone XS
6.1 828 x 1792 iPhone XR
6.5 1242 x 2688 iPhone 13 Pro Max, iPhone 12 Pro Max, iPhone 11 Pro Max, iPhone XS Max, iPhone XR
6.7 1290 x 2796 iPhone 14 Pro Max
7.9 1536 x 2048 iPad Mini 2, iPad Mini 3, iPad Mini 4
9.7 1536 x 2048 iPad 3, iPad 4, iPad Pro, iPad Air, iPad Air 2
10.5 1668 x 2224 iPad Pro
12.9 2048 x 2732 iPad Pro (12.9-inch) (5th generation)
1.5 272 x 340 Apple Watch Series 1, Apple Watch Series 2, Apple Watch Series 3 - 38mm
1.57 394 x 324 Apple Watch Series 4 - 40mm
1.65 312 x 390 Apple Watch Series 1, Apple Watch Series 2, Apple Watch Series 3 - 42mm
1.78 448 x 368 Apple Watch Series 4 - 44mm

Even Apple's Documentation on the matter is incomplete.

Update: Apple has introduced a new Media Manager which requires only that you create artwork for the largest iPhone and/or iPad devices. The smaller images will be created for you. Note that if you hadn't been creating iPad Pro images before, you have to now (if you support iPad).

Update: Screenshots and app previews for new devices now supported.

Eastwardly answered 10/9, 2014 at 7:5 Comment(19)
Could you explain how you get to 'iPhone 6 Plus ( 2208 x 1242 )'? Because apple phone specs give you 1920x1080 pixel size for plus...Sod
@queenie, 3x. The 5.5-inch screenshots are 2208 x 1242, not 1920 x 1080.Inelegant
@Inelegant So is Apple advertising the wrong size then? apple.com/iphone-6/display says the screen is 1920x1080Tauten
@Ben Clayton I have uploaded the screenshots in ITC today. Only the size of 2208 x 1242 is OK.Inelegant
@Sod Maybe for the landscape orientation? Or for the higher than higher PPI?Inelegant
I noticed the different dimensions as well by taking a screenshot of the iPhone 6 Plus simulator.Emiliaemiliaromagna
These sizes works for me: iPhone 6: 750 × 1334 or 1334 x 750 iPhone 6 Plus: 1242 × 2208 or 2208 x 1242Kayleen
@BenClayton The image on iPhone 6 Plus is downsampled by 1.15 into lower pixel resolution. paintcodeapp.com/news/iphone-6-screens-demystified. I guess the iPhone 7 maybe 2208 x 1242 pixels.Inelegant
what will happen if we don't provide iphone6 screenshots, will the app disappear from app store on iphone6 devices?Katrinka
I get the error "the dimensions of one or more screenshots are wrong"Nth
If you use the either the Xcode "take screen shot" (from the Devices menu) or the Simulator File-> Save screen shot, you get the correct 2208 x 1242 resolution for uploading to iTunes connect. In my guess, "woof", I couldn't upload to the store without the correct screenshots.Sapowith
scaling IS indeed changing the screenshot resolution.Driven
When Apple rolled out their new "Media Manager" they gave us a new benefit of only having to upload the largest of the device screenshot sizes. However, they now require you to create iPad Pro size screenshots if you support iPad. This is disappointing if you discover this after receiving the normal assets for 80+ apps you are updating and have to go back to your UX team for new iPad Pro art they have never had to create. #sighHatchett
Nice Description Screen wise.Maris
developer.apple.com/library/content/documentation/…Rakes
What about landscape screenshots?Sandpiper
Added iPhone X screenshots dimensions: itunespartner.apple.com/en/apps/news/5993372Judijudicable
The simulator adds rounded corners and sensor housing place in the screenshots. Should they be uploaded as it is?Akee
Thank you for valuable informations, please can you tell me If i only add app preview video for 5.5 inch model, won't iPhone X, Xs, Xr models see this app preview video in app store?Dictator
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336

This answer is updated for Xcode 14.

App Store Connect currently asks for images in the following categories:

enter image description here

iPhone 6.7" Display

This is 1290 x 2796 pixels. You can use the following simulators to create these screenshots:

  • iPhone 14 Pro Max

iPhone 6.5" Display

As long as you have iPhone 6.7" screenshots, App Store Connect allows you to omit this one.

This is 1242 x 2688 pixels. You can use the following simulators to create these screenshots:

  • iPhone 13 Pro Max
  • iPhone 12 Pro Max
  • iPhone 11 Pro Max
  • iPhone XS Max
  • iPhone XR

iPhone 5.5" Display

This is 1242 x 2208 pixels. You can use the following simulators to create these screenshots:

  • iPhone 8 Plus
  • iPhone 7 Plus
  • iPhone 6s Plus

Xcode 14 doesn't show these devices by default in the Simulator. In Xcode, go to Window > Devices and Simulators. Chose Simulators and then press the add button to add iPhone 8 Plus to the list.

iPad Pro (6th gen) 12.9" Display

That is 2048 x 2732 pixels. You can create this size image using the iPad Pro (12.9-inch) (6th generation) simulator.

iPad Pro (2nd gen) 12.9" Display

That is 2048 x 2732 pixels. This is the exact same size as the iPad Pro (12.9-inch) (6th generation), so most people can use the same screenshots here. But see this.

Notes

  • Data source: Official Screenshot specifications page on the Apple site. Thanks to this answer for the link. Not all of the devices listed above produce the exact pixel dimensions listed, but Apple seems to accept the proportions.
  • Use File > New Screen Shot (Command+S) in the simulator to save a screenshot to the desktop. On a real device press Sleep/Wake+Home on the iPhone/iPad (images available in Photo app)
  • The pixel dimensions above are the full screen portrait orientation sizes. You shouldn't include the status bar, so you can either paste background color over the status bar text and icons or crop them out and scale the image back up.
Jacobjacoba answered 16/10, 2015 at 14:59 Comment(5)
For those of us still wondering, these are still accurate today!!!Antonetta
@Omega_Pixel, whenever I update an app I usually come back here and make sure these pixel dimentions are up to date as well. If anyone finds that this answer is out of date in the future, feel free to edit it.Jacobjacoba
iPhone 11 didn't work for me for iPhone 6.5" Display. Used iPhone 13 Pro Max and it worked.Hockenberry
@BartekPacia, Good to know. Thanks. I removed it from the list.Jacobjacoba
Since mostly, you don't share just device screenshot but make it with an introduction text, I prefer to make a single case(with 14 pro max in this case) and relayout for 5.5, and making the 6.7 size smaller for 6.5 .Biped
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To get screenshots of the proper size without having to create them manually -- run your app in the latest version of Xcode and choose the iPhone you need screenshots for, then hit cmd-s while viewing the simulator. This will save a screenshot to your desktop in the full resolution that you need for submission.

As noted below by @HoffZ, be sure that the scale is set to 100%.

In Xcode select simulator you want:

Xcode simulators

In the Simulator menu set the scale to 100%:

Set Scale to 100%

Press cmd-s to save:

Save Screenshot

Laic answered 10/9, 2014 at 3:32 Comment(6)
Two things to note: 1) The image is saved to the Desktop. 2) Make sure that the scale is 100% (Window->Scale in simulator).Jopa
This is a great answer and I hope to try it later from my Mac, because so far I've attempted to upload various image sizes that match the docs at : developer.apple.com/library/content/documentation/… All of my images fail even though they match the specs it says they are the wrong dimensions. Really confusing. Thanks for the hint how to get there.Stent
I don't think it is required the that scale is set to 100%. The iPad Pro 12 inch simulator will not come close to fitting on my MacBook's display at 100%, yet screenshots are still saved at full resolution.Hexone
This is the best answer really cause unlike the others it's timeless!!Montymonument
Confirming 100 % scale isn't needed. Screenshot is always in full resolution.Soil
and dont forget to use safari browser when you upload the image to iTunesConnect , it does not work with chromeWarty
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19

In Xcode 9, in addition to setting the Window Scale to 100% (⌘1) it is now necessary to also uncheck Optimize Rendering for Window Scale in the debug menu in order to get a screenshot of the proper resolution.

To take a screenshot of the proper size for use on the app store:

1.) Run app in simulator
2.) Set scale (⌘1)
3.) Uncheck Optimize Rendering for Window Scalein debug menu
4.) Take a Screenshot with ⌘S

enter image description here

Fotheringhay answered 22/2, 2018 at 13:56 Comment(1)
Thanks very much! :)Brevet
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Apple Link

Below is the information about screen sizes. These details are taken from the apple website

Below is the information

Plenty answered 7/6, 2020 at 6:27 Comment(0)
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(Cross-posting my answer from here: https://mcmap.net/q/102887/-full-resolution-screenshots-for-iphone-6-and-6)

For anybody looking for the resolution of the image to upload (if you want to create some fancy photoshop screenshots), they are:

  • iPhone 6: 750 × 1334
  • iPhone 6 Plus: 1242 × 2208

Good reference guide here: http://www.paintcodeapp.com/news/iphone-6-screens-demystified (talks about resolutions and downsampling of the iPhone 6+).

Toledo answered 11/9, 2014 at 18:43 Comment(0)
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Now Apple Inc. added a new device screen shots also over iTunesconnect that is iPad Pro. Here are all sizes of screen shots which iTunesconnects requires.

  • iPhone 6 Plus (5.5 inches) - 2208x1242
  • iPhone 6 (4.7 inches) - 1334x750
  • iPhone 5/5s (4 inches) - 1136x640
  • iPhone 4s (3.5 inches) - 960x640
  • iPad - 1024x768
  • iPadPro - 2732x2048
Ketubim answered 6/11, 2015 at 18:2 Comment(0)
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I know there are bunch of very well crafted answers. I found a correct documentation from apple website where they have specified the specification for screenshot requirements. Here is the link below https://help.apple.com/app-store-connect/#/devd274dd925 App Previews Screenshot Specs

Matsu answered 25/6, 2019 at 14:35 Comment(0)
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Also - please note that you may have transparency set even if you don't actually have any transparency in your images. If you're using photoshop, 'save for web' and de-select 'transparency' or just convert your image to a .jpg. iTunes Connect seems to reject transparencies as well.

Tiki answered 16/9, 2014 at 21:44 Comment(0)
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This is updated as of 6-14-2017 from the following source:
http://help.apple.com/itunes-connect/developer/#/devd274dd925

Screenshot specifications

  • 5.5-Inch Retina Display
    1242 x 2208 pixels for portrait
    2208 x 1242 pixels for landscape

  • 4.7-Inch Retina Display
    750 x 1334 pixels for portrait
    1334 x 750 pixels for landscape

  • 4-Inch Retina Display
    640 x 1096 pixels for portrait (without status bar)
    640 x 1136 pixels for portrait (full screen)
    1136 x 600 pixels for landscape (without status bar)
    1136 x 640 pixels for landscape (full screen)

  • 3.5-Inch Retina Display
    640 x 920 pixels for portrait (without status bar)
    640 x 960 pixels for portrait (full screen)
    960 x 600 pixels for landscape (without status bar)
    960 x 640 pixels for landscape (full screen)

  • 12.9-Inch Retina Display
    2048 x 2732 pixels for portrait
    2732 x 2048 pixels for landscape

  • 9.7-Inch Retina Display
    High Resolution:
    2048 x 1496 pixels for landscape (without status bar)
    2048 x 1536 pixels for landscape (full screen)
    1536 x 2008 pixels for portrait (without status bar)
    1536 x 2048 pixels for portrait (full screen)
    Standard resolution:
    1024 x 748 pixels for landscape (without status bar)
    1024 x 768 pixels for landscape (full screen)
    768 x 1004 pixels for portrait (without status bar)
    768 x 1024 pixels for portrait (full screen)

  • macOS
    One of the following, with a 16:10 aspect ratio.
    1280 x 800 pixels
    1440 x 900 pixels
    2560 x 1600 pixels
    2880 x 1800 pixels

  • tvOS
    1920 x 1080 pixels

  • watchOS
    312 x 390 pixels

Mohamedmohammad answered 14/6, 2017 at 20:22 Comment(0)
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For iPhone 5.5" display you need to change the simulator to "Physical Size" on iPhone 8 Plus

Physical size

Continuo answered 27/2, 2021 at 11:0 Comment(0)
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For iPhone Devices : Now we need only one size iPhone 6 Plus (5.5 Inch) • 1242 x 2208 Then we have check box there, in all other sizes to : Use 5.5-Inch Display

Joelynn answered 9/5, 2017 at 12:49 Comment(1)
nice answer. Thank u Miss Aanchal.Sundaysundberg
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 1)iPhone X screenshot support in iTunes Connect.October 27, 2017.

 2)You can now upload screenshots for iPhone X. 
  You’ll see a new tab for 5.8-inch displays under Screenshots and App Previews on your iOS app  version information page.

 3)Note that iPhone X screenshots are optional and cannot be used for smaller devices sizes. 
  5.5-inchdisplay screenshots are still required for all apps that run on iPhone.

 4)iPhone X Screenshot Resolutions
  1125 by 2436 (Portrait)
  2436 by 1125 (Landscape)
Sycamine answered 1/11, 2017 at 7:17 Comment(0)
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Via the simulators for respective devices, we can have screenshots with cmd+S command conveniently. And that gives us the exact resolution for the device we simulate. The review team would have mentioned this, but never did. :)

Ingate answered 16/2, 2018 at 6:9 Comment(0)
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for xcode 11.1which doesn't contain ipad pro iPad Pro (2nd Gen) 12.9" Display run this command in terminal

xcrun simctl create "iPad Pro (12.9-inch) (2nd generation)" "com.apple.CoreSimulator.SimDeviceType.iPad-Pro--12-9-inch---2nd-generation-" "com.apple.CoreSimulator.SimRuntime.iOS-13-1"

look here

Hoffarth answered 9/11, 2019 at 9:24 Comment(0)
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I have this page bookmarked and refer back to it frequently, but no one mentions the size for newer 11 inch iPad pro. It's 1668x2388.

Here's a bash script that will resize generic screenshots to the appropriate dimensions. I could not get an iPhone 4 simulator running in the latest xcode as of 2020, so this was necessary for me.

#!/usr/bin/env bash

HERE="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"

declare -A sizes
sizes["6-5-inch-iphone-xs-max"]="1242x2688"
sizes["5-8-inch-iphone-x"]="1125x2436"
sizes["5-5-inch-iphone-6"]="1242x2208"
sizes["4-7-inch-iphone-6"]="750x1334"
sizes["4-inch-iphone-6"]="640x1096"
sizes["3-5-inch-iphone-4s"]="640x920"
sizes["12-9-inch-ipad-pro-@3"]="2048x2732"
sizes["12-9-inch-ipad-pro-@2"]="2048x2732"
sizes["11-inch-ipad-pro"]="1668x2388"
sizes["10-5-inch-ipad-pro"]="1668x2224"
sizes["9-7-inch-ipad"]="1536x2008"

for i in "${!sizes[@]}"; do
    if [[ "$i" == *"ipad"* ]]; then
        [ -d "$HERE/ipad" ] || continue
        mkdir -p "$HERE/$i"
        cd "$HERE/ipad"
        for file in *.jpg; do
            [ -e "$file" ] || continue
            convert "$file" -resize "${sizes[$i]}"\! "$HERE/$i/$file"
            echo "scaled $file"
        done
    else
        [ -d "$HERE/iphone" ] || continue
        mkdir -p "$HERE/$i"
        cd "$HERE/iphone"
        for file in *.jpg; do
            [ -e "$file" ] || continue
            convert "$file" -resize "${sizes[$i]}"\! "$HERE/$i/$file"
            echo "scaled $file"
        done
    fi
done

To use it, put it in a new directory, and create a /iphone and an /ipad directory next to it. Put your generic ipad and iphone screenshots in those folders. Run the script, it will generate named folders for all sizes.

ios_screenshots/
├── run.sh
├── iphone/
│   ├── screenshot_1.jpg
│   ├── screenshot_2.jpg
│   ├── screenshot_3.jpg
├── ipad/
│   ├── screenshot_1.jpg
│   ├── screenshot_2.jpg
│   ├── screenshot_3.jpg

Rarotonga answered 24/3, 2020 at 19:20 Comment(0)
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0
  1. Run your app on the simulator, and save screen shots.

  2. Rename those screen shots to 4.7.1 (iPhone 6), 5.5.1 (iPhone 6 plus) and so on.

Insomnia answered 25/9, 2014 at 8:47 Comment(1)
Unity apps don't run very well in the emulatorBerni
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Inch Width*Height Devices
3.5 640 x 960 iPhone 3+4
4 640 x 1136 iPhone 5, iPhone 5S, iPhone 5C
4.7 750 x 1334 iPhone 6, iPhone 6S, iPhone 7, iPhone 8
5.5 1242 x 2208 iPhone 6 Plus, iPhone 6S Plus, iPhone 7 Plus, iPhone 8 Plus
5.8 1125 x 2436 iPhone X, iPhone XS
6.1 828 x 1792 iPhone XR
6.5 1242 x 2688 iPhone 13 Pro Max, iPhone 12 Pro Max, iPhone 11 Pro Max, iPhone XS Max, iPhone XR
6.7 1290 x 2796 iPhone 14 Pro Max
7.9 1536 x 2048 iPad Mini 2, iPad Mini 3, iPad Mini 4
9.7 1536 x 2048 iPad 3, iPad 4, iPad Pro, iPad Air, iPad Air 2
10.5 1668 x 2224 iPad Pro
12.9 2048 x 2732 iPad Pro (12.9-inch) (5th generation)
1.5 272 x 340 Apple Watch Series 1, Apple Watch Series 2, Apple Watch Series 3 - 38mm
1.57 394 x 324 Apple Watch Series 4 - 40mm
1.65 312 x 390 Apple Watch Series 1, Apple Watch Series 2, Apple Watch Series 3 - 42mm
1.78 448 x 368 Apple Watch Series 4 - 44mm
Breunig answered 15/3, 2023 at 21:5 Comment(0)
M
-2

You need 6.5 inc(1242 x 2688) - 5.5 inc (1242 x 2208) for iPhone

12.9 inc(2048 x 2732) for iPad

You can get all inc and piksel size from the link

Manualmanubrium answered 4/7, 2021 at 9:53 Comment(2)
My answer different from others I see the same information in the specifications from Apple in this answer: https://mcmap.net/q/101704/-app-store-connect-screenshots-sizes-for-all-ios-iphone-ipad-apple-watch-devicesOutpatient
@EricAya seems like you are right but source is differentManualmanubrium
A
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These details Gives By Log...

For iPhone 6 Plus

Screen bounds: {{0, 0}, {414, 736}}, Screen resolution: <UIScreen: 0x7f97fad330b0; bounds = {{0, 0}, {414, 736}}; 
mode = <UIScreenMode: 0x7f97fae1ce00; size = 1242.000000 x 2208.000000>>, scale: 3.000000, nativeScale: 3.000000

For iPhone 6

Screen bounds: {{0, 0}, {375, 667}}, Screen resolution: <UIScreen: 0x7fa01b5182d0; bounds = {{0, 0}, {375, 667}}; 
mode = <UIScreenMode: 0x7fa01b711760; size = 750.000000 x 1334.000000>>, scale: 2.000000, nativeScale: 2.000000
Adalbertoadalheid answered 24/9, 2014 at 7:34 Comment(0)

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