I'm trying to submit a new application to the AppStore but now Apple requires screenshots for iPhone 4.7-Inch and 5.5-Inch. What is the best method to make these screenshot with the full resolution without the device? Thanks for your help!
In Xcode 6 GM run your app with the iPhone 6 or iPhone 6 Plus in the simulator and then hit cmd-s. This will save a screenshot to your computer.
iPhone 6 / iPhone 6 Plus as seen in Xcode 6 GM:
How to save a screenshot in the simulator:
EDIT:
Make sure Window => Scale is set to 100% in the simulator, else you have the correct device, but end up with the wrong dimensions in the screenshot. – Jos
For anybody looking for the resolution of the image to upload (if you want to create some fancy photoshop screenshots), they are:
- iPhone 6: 750 × 1334
- iPhone 6 Plus: 1242 × 2208
[Edit] Good reference guide here: http://www.paintcodeapp.com/news/iphone-6-screens-demystified (talks about resolutions and downsampling of the iPhone 6+).
UPDATE 2018
- Open Debug. Then, unchecked "Optimized Rendering for Window Size"
You'll get full resolution of the image. Hope this will help!
Download Xcode 6 GM from Apple https://developer.apple.com/xcode/downloads/
For iPhone 6 Plus
Screen bounds: {{0, 0}, {414, 736}}, Screen resolution: <UIScreen: 0x7f97fad330b0; bounds = {{0, 0}, {414, 736}};
mode = <UIScreenMode: 0x7f97fae1ce00; size = 1242.000000 x 2208.000000>>, scale: 3.000000, nativeScale: 3.000000
**For iPhone 6**
Screen bounds: {{0, 0}, {375, 667}}, Screen resolution: <UIScreen: 0x7fa01b5182d0; bounds = {{0, 0}, {375, 667}};
mode = <UIScreenMode: 0x7fa01b711760; size = 750.000000 x 1334.000000>>, scale: 2.000000, nativeScale: 2.000000
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