nsopenglview Questions
3
Solved
If you create an NSView and a custom NSOpenGLContext on macOS Mojave, the window is not being rendered to until it is being resized. But everything works if you use NSOpenGLView instead.
I see lots...
Scrophulariaceous asked 22/10, 2018 at 22:22
7
Solved
I have made a window with an NSOpenGLView that I am rendering openGL content into.
I want to add some buttons and text fields to the view: I can add NSTextFields and NSButtons using interface buil...
Kudva asked 8/2, 2010 at 12:16
1
Solved
Apparently I'm the only one to attempt this, as none of my Google searches turned up anything helpful. Assume I'm initializing an attribute array like this:
let glPFAttributes = [
NSOpenGLPFAAcce...
Wellbalanced asked 25/10, 2014 at 14:17
3
Here is the deal: If I leave the code with glGenBuffers(1, vertexBuffers), the code compiles and works. But, I thought that it should be 2 since vertexBuffers is of size two.
Am I missing somethi...
Robinet asked 24/8, 2012 at 3:45
1
Solved
How would I create a core profile in a custom implementation of NSOpenGLView? Which method should I override and what code should I put there?
So far I have this code:
// Header File
#import <...
Contain asked 22/7, 2012 at 17:24
1
Solved
I'm working on an app which needs to draw with OpengGL at a refresh rate at least equal to the refresh rate of the monitor. And I need to perform the drawing in a separate thread so that drawing is...
Guereza asked 25/2, 2012 at 8:52
1
Solved
I have a window with a main view of type NSView and a subview which is a subclass of NSOpenGLView whose name is CustomOpenGLView.
The subclass of NSOpenGLView is obtained through a Custom View in I...
Duester asked 30/9, 2011 at 12:8
2
Solved
So im trying to create an openGL view (in my window). Im making a Cocoa app.
Ive managed to create one through Interface Builder, but for educational purposes i want to go on and make one without i...
Impenetrability asked 19/12, 2011 at 9:46
1
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