metal-performance-shaders Questions

1

Is there any public document that clearly states CoreML's strategy for GPU device placement when running inference models on macOS? How does it decide if it should run on integrated, discrete or CP...
Aglitter asked 17/10, 2019 at 17:21

1

I am trying to create an imitation of the portrait mode in Apple's native camera. The problem is, that applying the blur effect using CIImage with respect to depth data, is too slow for the live pr...
Threequarter asked 26/3, 2018 at 13:29

7

Solved

In looking over the new CoreML API, I don't see any way to continue training the model after generating the .mlmodel and bundling it in your app. This makes me think that I won't be able to perform...
Unclassical asked 9/6, 2017 at 14:19

2

Solved

I'm trying to better understand the synchronization requirements when working with Metal Performance Shaders and an MTLBlitCommandEncoder. I have an MTLCommandBuffer that is set up as follows: ...

1

Within our iOS app, we are using custom filters using Metal (CIKernel/CIColorKernel wrappers). Let's assume we have a 4K video and a custom video composition with a 1080p output size, that applies...
Hindorff asked 22/7, 2019 at 20:59

1

Solved

What I am Trying to Do I am trying to show filters on a camera feed by using a Metal view: MTKView. I am closely following the method of Apple's sample code - Enhancing Live Video by Leveraging Tr...
Foothill asked 20/4, 2019 at 1:57

3

Does anyone know of a linear algebra library for iOS that uses OpenGL ES 2.0 under the covers? Specifically, I am looking for a way to do matrix multiplication on arbitrary-sized matrices (e.g., ...

1

Solved

I have a requirement to apply filters on the live video and I'm trying to do it in Metal. But I have encountered problem with converting the MTLTexture into CVPixelBuffer after encoding the filte...
Ihab asked 30/6, 2017 at 9:4
1

© 2022 - 2025 — McMap. All rights reserved.