howler.js Questions

3

Solved

How can I use howler js and update the progress bar as the audio plays? I assume I use either pos or seek however I can't seem to get it working. Can I create a on event listener to change every ...
Unreason asked 10/6, 2016 at 13:14

1

According the https://github.com/goldfire/howler.js#documentation you can pause, loop, or set the volume of a group of sounds, which is pretty useful in case of games. The question is, how do I def...
Bortz asked 3/6, 2018 at 14:30

0

Preconditions: Developing an audio player for a web application. All target browsers fully support audio tag. No need in sprites, multiple simultaneous sounds etc, just one audio track to be playe...
Subaqueous asked 4/6, 2021 at 11:20

4

Why is it that when I click play, I can play the sound and when I click play, there is no sound?? import React, { Component } from "react"; import { Howl, Howler } from 'howler'; class App extend...
Riyadh asked 26/2, 2019 at 13:23

1

I have been building a web radio player for live streams & static files (MP3 over http). I picked Howler.js as the back-end to normalize the quirks of HTML5 Audio (think: Autoplay, fading in/ou...
Lammastide asked 21/9, 2020 at 11:47

3

So i'm trying to test out using Howler.js to play an audio file. When I run this html file and press the button I get an error in console saying "An array of source files must be passed with any ne...
Convivial asked 3/6, 2017 at 22:10

2

I am trying to produce a wave form (https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Visualizations_with_Web_Audio_API) with howler.js . I see the dataArray looping through the draw f...
Treat asked 20/12, 2019 at 21:51

1

SITUATION: It works fine on Chrome. But there is a small gap every time the "Waterfall 1" sound loops, only on Safari. WHAT I TRIED SO FAR: With the HTML 5 audio element: audio.addEvent...
Indiscrimination asked 14/8, 2019 at 12:39

1

I'm using Howler.js and trying to accomplish something like this: However, Howler doesn't seem to have support for audio "progress" events. Anybody know how I could work around this?
Ashkhabad asked 11/6, 2016 at 23:59

1

Solved

I am making a simple web app that needs to play a some audio files, using howler.js. howler.js accepts base64 URI as input, so I wanted to try that out. To test it, I took a sample audio file and u...
Parament asked 7/10, 2017 at 17:19

0

I'm new to HTML5 Audio programming and I recently used howler.js for my project which is an audio player based off of html5, I want the cool wave style seeker that wavesurfer.js offers to my player...
Wheelwright asked 8/1, 2017 at 16:53

2

Solved

I have been trying for a while to connect an analyser to a Howler sound without any success. I create my Howler sound like this: var sound = new Howl({ urls: [ '/media/sounds/genesis.mp3', ] }...
Mammal asked 8/9, 2015 at 14:13

1

Solved

I am working with howler.js 2.0 but cant seem to get a simple example of updating the volume working. Here some a sample code: window.sound = new Howl({ src:'http://example.com/assets/audio...
Extirpate asked 29/5, 2016 at 0:45

1

Im playing some HTML5 audio using the Howler.js library. Currently im able to determine the total length of the audio file with sound.duration(); however im not sure how to create a timer to show ...
Jeffry asked 15/12, 2014 at 10:50
1

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