buffer-geometry Questions

2

I have a number of BufferGeometries, which consist a scene, and their meshes have been transferred to different positions. I was wondering if there is a way to export this scene, from meshes, conta...
Carnival asked 29/4, 2016 at 17:30

1

Solved

The problem: I have a point cloud with quite a lot of data points (around one million). When I apply transparency to the rendered points, the transparency somehow does not show what is behind the r...
Lumpy asked 13/11, 2015 at 14:39

1

Solved

As I understood using buffer geometries will increase performance and decrease memory usage because it reduces the cost of passing all this data to the GPU. And as I understood from @WestLangley ...
Scarlatina asked 28/1, 2016 at 10:6

1

Solved

I used STLLoader to load an stl onto a threeJS scene returning a BufferGeometry. I then used myMesh.position.set( x,y,z ) myMesh.rotation.setFromQuaternion ( quaternion , 'XYZ'); to translate...
Xiphoid asked 7/9, 2015 at 2:14

1

Solved

Some particle examples use THREE.BufferGeometry and others use a simply THREE.Geometry. Some lines about pros and cons of every method?
Bastian asked 12/5, 2014 at 11:28

1

I'm working on a WebGL game using Three.js & I've decided to switch to a THREE.BufferGeometry implementation from my (working) regular THREE.Geometry solution. I'm messing something up, because...
Geniculate asked 27/10, 2013 at 0:6

1

Solved

As I understand it, Geometry stores a javascript object structure of the vertices and faces and BufferGeometry just stores the raw gl data via Float32Arrays, etc. Is there any way to turn standard...
Myeshamyhre asked 15/8, 2013 at 22:21
1

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