Unity-UI Questions

2

In my project there is a Main Camera and a Text UI on a Canvas and the below script. Why is my text get superpose on the previous text after pressing the spacebar and how can I avoid this behaviour? ...
Ridenhour asked 27/12, 2016 at 23:48

1

Hi, I have this shader: Shader "Sprites-GrayScale" { Properties { [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} _Color ("Tint", Color) = (1,1,1,1) [MaterialToggle] PixelSnap ("Pi...
Titanesque asked 10/3, 2023 at 22:26

2

Hi, I have run into an issue using Rich Tags with TextMeshPro where updating the text component in code with a string containing rich tags does not immediately apply the tags to the text, instead it s...
Gelatin asked 12/5, 2020 at 16:1

2

I’m using Textmesh Pro version 3.2.0-pre.5, and I have already imported the essential resources and examples and extras. The reason I’m using a pre release is that the official release was somehow pre...
Carthusian asked 15/9, 2023 at 10:52
1

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