Unity-UI Questions
2
In my project there is a Main Camera and a Text UI on a Canvas and the below script.
Why is my text get superpose on the previous text after pressing the spacebar and how can I avoid this behaviour?
...
Ridenhour asked 27/12, 2016 at 23:48
1
Hi, I have this shader:
Shader "Sprites-GrayScale"
{
Properties
{
[PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {}
_Color ("Tint", Color) = (1,1,1,1)
[MaterialToggle] PixelSnap ("Pi...
Titanesque asked 10/3, 2023 at 22:26
2
Hi,
I have run into an issue using Rich Tags with TextMeshPro where updating the text component in code with a string containing rich tags does not immediately apply the tags to the text, instead it s...
Gelatin asked 12/5, 2020 at 16:1
2
I’m using Textmesh Pro version 3.2.0-pre.5, and I have already imported the essential resources and examples and extras. The reason I’m using a pre release is that the official release was somehow pre...
Carthusian asked 15/9, 2023 at 10:52
1
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