I want to use logs in my program. I heard about java.util.logging, but I don't know how to begin.
Are there any examples of what can I do with logging? How would I use logging in my own program?
I want to use logs in my program. I heard about java.util.logging, but I don't know how to begin.
Are there any examples of what can I do with logging? How would I use logging in my own program?
java.util.logging
keeps you from having to tote one more jar file around with your application, and it works well with a good Formatter.
In general, at the top of every class, you should have:
private static final Logger LOGGER = Logger.getLogger( ClassName.class.getName() );
Then, you can just use various facilities of the Logger class.
Use Level.FINE
for anything that is debugging at the top level of execution flow:
LOGGER.log( Level.FINE, "processing {0} entries in loop", list.size() );
Use Level.FINER
/ Level.FINEST
inside of loops and in places where you may not always need to see that much detail when debugging basic flow issues:
LOGGER.log( Level.FINER, "processing[{0}]: {1}", new Object[]{ i, list.get(i) } );
Use the parameterized versions of the logging facilities to keep from generating tons of String concatenation garbage that GC will have to keep up with. Object[]
as above is cheap, on the stack allocation usually.
With exception handling, always log the complete exception details:
try {
...something that can throw an ignorable exception
} catch( Exception ex ) {
LOGGER.log( Level.SEVERE, ex.toString(), ex );
}
I always pass ex.toString()
as the message here, because then when I "grep -n
" for "Exception
" in log files, I can see the message too. Otherwise, it is going to be on the next line of output generated by the stack dump, and you have to have a more advanced RegEx to match that line too, which often gets you more output than you need to look through.
.fine()
method to log, but I can't seem to make the messages display... –
Bono Should declare logger like this:
private final static Logger LOGGER = Logger.getLogger(MyClass.class.getName());
so if you refactor your class name it follows.
I wrote an article about java logger with examples here.
There are many examples and also of different types for logging. Take a look at the java.util.logging package.
Example code:
import java.util.logging.Logger;
public class Main {
private static Logger LOGGER = Logger.getLogger("InfoLogging");
public static void main(String[] args) {
LOGGER.info("Logging an INFO-level message");
}
}
Without hard-coding the class name:
import java.util.logging.Logger;
public class Main {
private static final Logger LOGGER = Logger.getLogger(
Thread.currentThread().getStackTrace()[0].getClassName() );
public static void main(String[] args) {
LOGGER.info("Logging an INFO-level message");
}
}
Main.class.getSimpleName()
? This way refactoring tool is going to change it properly if needed and yet, it's not as clunky as your second solution. –
Immingle Main.class.getSimpleName()
at all if you already know the class name is "Main"? Is it to break type checking if someone changes the class name? –
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