I'm trying to get an understanding of how to draw polylines using Swift. I've looked at the documentation, referenced some tutorials, and checked out some other SO posts, but I still can't get the thing to draw a line on my map. Here's my code. Anyone tell me what I'm doing wrong here?
import UIKit
import MapKit
class FirstViewController: UIViewController {
@IBOutlet weak var map: MKMapView!
override func viewDidAppear(animated: Bool) {
super.viewDidAppear(animated)
let location = CLLocationCoordinate2D(
latitude: -73.761105,
longitude: 41.017791
)
let span = MKCoordinateSpanMake(0.07, 0.07)
let region = MKCoordinateRegion(center: location, span: span)
map.setRegion(region, animated: true)
let annotation = MKPointAnnotation()
annotation.setCoordinate(location)
annotation.title = "White Plains"
annotation.subtitle = "Westchester County"
map.addAnnotation(annotation)
var locations = [CLLocation(latitude: -73.761105, longitude: 41.017791), CLLocation(latitude: -73.760701,longitude: 41.019348), CLLocation(latitude: -73.757201, longitude: 41.019267), CLLocation(latitude: -73.757482, longitude: 41.016375), CLLocation(latitude: -73.761105, longitude: 41.017791)]
var coordinates = locations.map({(location: CLLocation!) -> CLLocationCoordinate2D in return location.coordinate})
var polyline = MKPolyline(coordinates: &coordinates, count: locations.count)
self.map.addOverlay(polyline)
}
func mapView(mapView: MKMapView!, rendererForOverlay overlay: MKOverlay!) -> MKOverlayRenderer! {
if overlay is MKPolyline {
var polylineRenderer = MKPolylineRenderer(overlay: overlay)
polylineRenderer.strokeColor = UIColor.blueColor()
polylineRenderer.lineWidth = 5
return polylineRenderer
}
return nil
}
}
Thanks!