I am aware that API level 19 supports pause() and resume() on ObjectAnimators. But in my project at API level 14, I have an ObjectAnimator which is applied to an Image view to rotate it. I want to pause the animation provided by the ObjectAnimator on touch and resume it from the place where the image view was (before touch down).
So I attempted to save the current play time and cancel the object animator on my stopAnimation() function.
private void stopAnimation(){
currentTime = mGlobeAnimator.getCurrentPlayTime();
mGlobeAnimator.cancel();
}
In the startAnimation() function, I recreate the animator, set its target to the image view, set the saved play time and start it.
private void startAnimation(Context context, View view, float startAngle) {
ObjectAnimator globeAnimatorClone = (ObjectAnimator)AnimatorInflater.loadAnimator(context, R.animator.rotate_globe);
globeAnimatorClone.setTarget(mImageView);
globeAnimatorClone.setCurrentPlayTime(currentTime);
globeAnimatorClone.start();
}
This does not work. Would anybody help please with any pointers to pause and resume animation provided by animator for API level before 19?