I've been researching Apple's state machine for Swift and found several examples, but none of them really dead simple.
Could someone whip up a super simple GKStateMachine, perhaps with two states, in Swift, preferably all in one Swift file? Thanks!
I've been researching Apple's state machine for Swift and found several examples, but none of them really dead simple.
Could someone whip up a super simple GKStateMachine, perhaps with two states, in Swift, preferably all in one Swift file? Thanks!
Here is an example of a state machine for a traffic light as they work in the USA. A traffic light moves from green -> yellow -> red -> green
.
In an app, you might have the didEnter(from:)
routines update an onscreen graphic, or allow another actor to move.
import UIKit
import GameKit
class Green: GKState {
override func isValidNextState(_ stateClass: AnyClass) -> Bool {
return stateClass is Yellow.Type
}
override func didEnter(from previousState: GKState?) {
print("Traffic light is green")
}
}
class Yellow: GKState {
override func isValidNextState(_ stateClass: AnyClass) -> Bool {
return stateClass is Red.Type
}
override func didEnter(from previousState: GKState?) {
print("Traffic light is yellow")
}
}
class Red: GKState {
override func isValidNextState(_ stateClass: AnyClass) -> Bool {
return stateClass is Green.Type
}
override func didEnter(from previousState: GKState?) {
print("Traffic light is red")
}
}
class ViewController: UIViewController {
var stateMachine: GKStateMachine?
override func viewDidLoad() {
super.viewDidLoad()
// Create the states
let green = Green()
let yellow = Yellow()
let red = Red()
// Initialize the state machine
stateMachine = GKStateMachine(states: [green, yellow, red])
// Try entering various states...
if stateMachine?.enter(Green.self) == false {
print("failed to move to green")
}
if stateMachine?.enter(Red.self) == false {
print("failed to move to red")
}
if stateMachine?.enter(Yellow.self) == false {
print("failed to move to yellow")
}
if stateMachine?.enter(Green.self) == false {
print("failed to move to green")
}
if stateMachine?.enter(Red.self) == false {
print("failed to move to red")
}
}
}
Output:
Traffic light is green failed to move to red Traffic light is yellow failed to move to green Traffic light is red
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