Go's math/random
library is missing a function to generate 64-bit numbers. This has been an open issue for about four years. In the meantime, what does a workaround look like?
Edit: Go 1.8 added a rand.Uint64()
function and a Rand.Uint64()
method, so you can directly use those.
The rest of the answer pre-dates Go 1.8.
The easiest would be to call rand.Uint32()
twice:
func Uint64() uint64 {
return uint64(rand.Uint32())<<32 + uint64(rand.Uint32())
}
Another option is to call rand.Read()
(was added in Go 1.7) to read 8 bytes, then use the encoding/binary
package to obtain a uint64
value from it:
func Uint64() uint64 {
buf := make([]byte, 8)
rand.Read(buf) // Always succeeds, no need to check error
return binary.LittleEndian.Uint64(buf)
}
Note: as the doc of rand.Read()
states, it always reads as many bytes as the length of the passed slice, and it always returns nil
error, so no need to check error in this case.
Note #2: you could also use binary.BigEndian
instead of binary.LittleEndian
, as we're generating a random number using all its bytes, order of bytes is completely irrelevant.
You can call rand.Uint64()
directly:
r := rand.Uint64()
Uint64 returns a pseudo-random 64-bit value as a uint64 from the default Source.
https://golang.org/pkg/math/rand/#Uint64
This is available in versions 1.8
and up: changelog
You can also read 8 random bytes, and convert to a uint64
b := make([]byte, 8)
_, err := rand.Read(b)
return binary.LittleEndian.Uint64(b), err
while using crypto/rand
is more secure than math/rand
and some linter complaining about it with G404: Use of weak random number generator (math/rand instead of crypto/rand)
I recommend something like the following function
func Int64() int64 {
nBig, err := cryptoRand.Int(cryptoRand.Reader, big.NewInt(math.MaxInt64))
if err != nil {
return 0
}
return nBig.Int64()
}
JFYI.
As of Go 1.22, math/rand/v2 is available. Still pseudo-random (non-secure random) though.
package main
import (
"fmt"
"math/rand/v2"
)
func Example_rand_uint64() {
// Create and seed the generator.
// Typically a non-fixed seed should be used, such as Uint64(), Uint64().
// Using a fixed seed will produce the same output on every run.
r := rand.New(rand.NewPCG(1, 2))
randUint64 := r.Uint64()
fmt.Printf("%x\n", randUint64)
//
// Output: c4f5a58656eef510
}
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