I'm developing an app which needs to rotate the mapView with a compass. I know how to rotate the camera but I need to rotate the mapView with the compass. the center point should be the current location. I found codes for Maps V1 but I need to do it with Maps V2
Android Maps v2 rotate mapView with compass
OK, i figured it out myself. first you need to calculate the bearing from the compass. then the Maps api-2 camera can be rotated.
public void updateCamera(float bearing) {
CameraPosition currentPlace = new CameraPosition.Builder()
.target(new LatLng(centerLatitude, centerLongitude))
.bearing(bearing).tilt(65.5f).zoom(18f).build();
googleMap.moveCamera(CameraUpdateFactory.newCameraPosition(currentPlace));
}
set SensorListener
in your code and call this method in onSensorChanged
event. i have added a tilt value so the map will rotate in 3D.
Not that it matters too much, but .bearing is a float. –
Yardmaster
How do you get bearing? –
Cord
If you are using GoogleMap instead of MapView, you can use the mMap.setOnMyLocationChangeListener event. –
Marigolde
How can we do this in V3? Please suggest. Also, I have posted similar question in order to rotate map 360 Degree by changing bearing 3 times (each time by 120 Degree to rotate 1 cycle around a center point) but there are easing and jerks. How can I avoid that. #48124238 –
Hodman
Sure would be nice if you would show how you got the bearing, pretty important piece if information. –
Burseraceous
You can get bearing value form the Location (Current location) return by the location provider. –
Fluctuant
in your GoogleMap object you can access getMyLocation method. This last returns a Location object which contains getBearing method. This one returns a float [0..360] computed from last known location and current location, 0° is the north axis, rotation is in the clock sens.
To resume, you can use a code like:
GoogleMap gMap = .....
float bearing = gMap.getMyLocation().getBearing();
CameraPosition newCamPos = new CameraPosition(latLngObject,
zoomValue,
tiltValue,
bearing);
gMap.animateCamera(CameraUpdateFactory.newCameraPosition(newCamPos), durationValue, null);
How can we do this in V3? Please suggest. Also I have posted similar question in order to rotate map 360 Degree by changing bearing 3 times (each time by 120 Degree to rotate 1 cycle around a center point) but there are easing and jerks. How can I avoid that. #48124238 –
Hodman
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