You have to pass resourceName as a parameter to the FindResource method, not the path for the Resource. Sample code would look like:
var icon = (Icon) Application.Current.FindResource("myImage")
Please note in the above sample code "myImage" is the resource name.
Refer to Application.FindResource Method on MSDN.
You say, Application.Current.Resources.Count is Zero, that means you do not have any Resource defined in your App.xaml file.
You can add resources to App.xaml like this:
<Application.Resources>
<Image x:Key="myImage" Source="img.png" />
</Application.Resources>
It appears that your icon is an embedded resource. FindResource
cannot work with embedded resources. Set BuildAction
of your icon to Resource
.
Refer to this MSDN page for more reading on WPF Resources.
UPDATE
Code for accessing Embedded Resources
Assembly.GetExecutingAssembly().GetManifestResourceStream("myImg.png");
However, if you had added this image to the Resources.Resx and you should simply be able to use Resources.ResourceName
.
UPDATE 2
Adding resources to App.xaml or any ResourceDictionary is better, so that you can use them as Static/Dynamic resources via StaticResource
or DynamicResource
markup extensions.
If you do not want to add it to App.xaml resources and still want to access it, one option as I mentioned above is to add it to the Resources.Resx
and use Resources.ResourceName
to refer the icon/image
Another way is to create System.Drawing.Icon
by yourself, sample code:
new System.Drawing.Icon(Application.GetResourceStream(new Uri("/Resources/icon.ico")));
Personally, I would go with XAML resources and add them to App.xaml or a ResourceDictionary.
.ico
file from code WITHOUT adding them to theApp.xaml
file. Or must all resources be accessed or specified within XAML? – Grounder