I came across an extension method that applies to structs (SomeStruct)
and returns whether or not the value is equal to the default(SomeStruct)
(when the parameterless constructor is called).
public static bool IsDefault<T> (this T value)
where T : struct
{
return (EqualityComparer<T>.Default.Equals(value, default(T)));
}
This got me wondering whether the struct was being boxed. This is purely out of curiosity as there are pros/cons to boxing/passing by value depending on the context.
Assumptions:
- The first of the following methods is illegal since structs do not implicitly override the equality operators
==/!=
. - The second "appears" to avoid boxing.
- The third method should always box the struct since it's calling
object.Equals(object o)
. - The fourth has both overloads available
(object/T)
so I'm assuming it will avoid boxing as well. However, the target struct would need to implement theIEquatable<T>
interface, making the helper extension method not very helpful.
Variations:
public static bool IsDefault<T> (this T value)
where T : struct
{
// Illegal since there is no way to know whether T implements the ==/!= operators.
return (value == default(T));
}
public static bool IsDefault<T> (this T value)
where T : struct
{
return (EqualityComparer<T>.Default.Equals(value, default(T)));
}
public static bool IsDefault<T> (this T value)
where T : struct
{
return (value.Equals(default(T)));
}
public static bool IsDefault<T> (this T value)
where T : struct, IEquatable<T>
{
return (value.Equals(default(T)));
}
This question is about confirming the above assumptions and if I am misunderstanding and/or leaving something out.