This is the modern c++ approach using a template function which is working for float, double, long, int and short (but not for long long, and long double because of the used double values).
#include <cmath>
#include <iostream>
template<typename T>
T roundMultiple( T value, T multiple )
{
if (multiple == 0) return value;
return static_cast<T>(std::round(static_cast<double>(value)/static_cast<double>(multiple))*static_cast<double>(multiple));
}
int main()
{
std::cout << roundMultiple(39298.0, 100.0) << std::endl;
std::cout << roundMultiple(20930.0f, 1000.0f) << std::endl;
std::cout << roundMultiple(287399, 10) << std::endl;
}
But you can easily add support for long long
and long double
with template specialisation as shown below:
template<>
long double roundMultiple<long double>( long double value, long double multiple)
{
if (multiple == 0.0l) return value;
return std::round(value/multiple)*multiple;
}
template<>
long long roundMultiple<long long>( long long value, long long multiple)
{
if (multiple == 0.0l) return value;
return static_cast<long long>(std::round(static_cast<long double>(value)/static_cast<long double>(multiple))*static_cast<long double>(multiple));
}
To create functions to round up, use std::ceil
and to always round down use std::floor
. My example from above is rounding using std::round
.
Create the "round up" or better known as "round ceiling" template function as shown below:
template<typename T>
T roundCeilMultiple( T value, T multiple )
{
if (multiple == 0) return value;
return static_cast<T>(std::ceil(static_cast<double>(value)/static_cast<double>(multiple))*static_cast<double>(multiple));
}
Create the "round down" or better known as "round floor" template function as shown below:
template<typename T>
T roundFloorMultiple( T value, T multiple )
{
if (multiple == 0) return value;
return static_cast<T>(std::floor(static_cast<double>(value)/static_cast<double>(multiple))*static_cast<double>(multiple));
}
0
as a valid value ofmultiple
? If so, what is the expected answer? – Ationint
. – Emboly