I tried to use the SwitchTo method today to switch to the GUI thread, and found that the example I lifted it from does not work, simply because the method is not there.
I then found this blurb here:
The reason we got rid of it was because it was so dangerous. The alternative is to bundle up your code inside TaskEx.Run...
My question is simply: Why was it dangerous? What specific dangers would using it lead to?
Note that I did read the rest of that post, so I do understand there are technical limitations here. My question is still, if I'm aware of this, why is it dangerous?
I am considering reimplementing helper methods to give me the specified functionality, but if there is something fundamentally broken, other than that someone decided it was dangerous, I would not do it.
Specifically, very naively, here's how I would consider implementing the required methods:
public static class ContextSwitcher
{
public static ThreadPoolContextSwitcher SwitchToThreadPool()
{
return new ThreadPoolContextSwitcher();
}
public static SynchronizationContextSwitcher SwitchTo(this SynchronizationContext synchronizationContext)
{
return new SynchronizationContextSwitcher(synchronizationContext);
}
}
public class SynchronizationContextSwitcher : INotifyCompletion
{
private readonly SynchronizationContext _SynchronizationContext;
public SynchronizationContextSwitcher(SynchronizationContext synchronizationContext)
{
_SynchronizationContext = synchronizationContext;
}
public SynchronizationContextSwitcher GetAwaiter()
{
return this;
}
public bool IsCompleted
{
get
{
return false;
}
}
public void OnCompleted(Action action)
{
_SynchronizationContext.Post(_ => action(), null);
}
public void GetResult()
{
}
}
public class ThreadPoolContextSwitcher : INotifyCompletion
{
public ThreadPoolContextSwitcher GetAwaiter()
{
return this;
}
public bool IsCompleted
{
get
{
return false;
}
}
public void OnCompleted(Action action)
{
ThreadPool.QueueUserWorkItem(_ => action(), null);
}
public void GetResult()
{
}
}
This would allow me to write code like this:
public async void Test()
{
await ContextSwitcher.SwitchToThreadPool(); // ensure we're not bogging down the UI thread
// do some heavy processing
await _UIContext.SwitchTo(); // presumably saved from the main thread
// update UI with new data
}
await Task.Run(async ()=>{})
-- not to avoid some vacuous dangers, but simply because I think it's easier to read. I do think your idea of how to implementSwitchTo()
is sound, though. – Slotnickasync ()=>{}
syntax, needs further investigation, thanks! – WhetherSend()
rather thanPost()
, because according to this blog post, this will mean, for theDispatcherSynchronizationContext
, that it's precisely the non-ui threads that will switch to the ui thread and the ui thread will keep the context. With aPost()
, an await would make a detour through the dispatcher messing up your stack trace even if you await on the ui thread. And for all otherSynchronizationContexts
it wouldn't matter anyway. (They'd be non-changing then, which is ok too I think.) – Anabiosis